John Yap
0000-0002-0936-229X
National University of Singapore
13 papers found
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Design and Evaluation of Using Head-Mounted Virtual Reality for Learning Clinical Procedures: Mixed Methods Study
Design and Evaluation of Using Head-Mounted Virtual Reality for Learning Clinical Procedures: Mixed Methods Study (Preprint)
Interacting with Three-Dimensional Molecular Structures Using an Augmented Reality Mobile App
Students’ perceptions of an in-house developed pharmacy serious game for professional skills training
Metadata Correction: A Virtual Counseling Application Using Artificial Intelligence for Communication Skills Training in Nursing Education: Development Study
A Virtual Counseling Application Using Artificial Intelligence for Communication Skills Training in Nursing Education: Development Study
Finding the Right Blend of Technologically Enhanced Learning Environments: Randomized Controlled Study of the Effect of Instructional Sequences on Interprofessional Learning
Healthcare students� experiences of multi-user virtual environments for collaborative learning in team care delivery: A mixed method study (Preprint)
A Gamification Framework for Training of Patient and Medications Management Skills
Student Preferences on Gaming Aspects for a Serious Game in Pharmacy Practice Education: A Cross-Sectional Study
Virtual world labyrinth: An interactive maze that teaches computing
Virtual fun and challenge: Case study of learning cybercrime in second life
Learning governance and new media using affordances not possible in real life
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