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2011 Promotion and Innovation with New Technologies in Engineering Education (FINTDI 2011)

DOI: 10.1109/fintdi.2011.5948889

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Usage testing of game based learning in computer programming courses

This paper was not found in any repository, but could be made available legally by the author.
This paper was not found in any repository, but could be made available legally by the author.

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Preprint: archiving allowed
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Postprint: archiving allowed
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Published version: archiving forbidden
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