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IEEE 2002 28th Annual Conference of the Industrial Electronics Society. IECON 02

DOI: 10.1109/iecon.2002.1185276

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Playing tic-tac-toe using a modified neural network and an improved genetic algorithm

Proceedings article published in 2002 by H. K. Lam, S. H. Ling ORCID, Frank H. F. Leung, Peter K. S. Tam, Yim-Shu Lee
This paper is available in a repository.
This paper is available in a repository.

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Abstract

This paper presents an algorithm of playing game tic-tac-toc. This algorithm is learned by a modified neural network (NN), which is trained by an improved genetic algorithm (GA). In the proposed NN, the neuron has two activation functions and exhibits a node-to-node relationship in the hidden layer that enhances the learning ability of the network. It will be shown that the proposed NN and GA provide a better performance than the traditional approach. ; Author name used in this publication: P. K. S. Tam ; Author name used in this publication: Y. S. Lee ; Centre for Multimedia Signal Processing, Department of Electronic and Information Engineering ; Author name used in this publication: F. H. F. Leung