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Encyclopedia of Algorithms, p. 1-7

DOI: 10.1007/978-3-642-27848-8_589-1

Encyclopedia of Algorithms, p. 2262-2267, 2016

DOI: 10.1007/978-1-4939-2864-4_589

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Triangulation Data Structures

Book chapter published in 2014 by Luca Castelli Aleardi, Olivier Devillers ORCID, Jarek Rossignac
This paper was not found in any repository, but could be made available legally by the author.
This paper was not found in any repository, but could be made available legally by the author.

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Abstract

Years and Authors of Summarized Original Work2008; Castelli Aleardi, Devillers, Schaeffer2009; Gurung, Rossignac2012; Castelli Aleardi, Devillers, RossignacProblem DefinitionThe main problem consists in designing space-efficient data structures allowing to represent the connectivity of triangle meshes while supporting fast navigation and local updates.Mesh Structures: DefinitionTriangle meshes are among the most common representations of shapes. A triangle mesh is a collection of triangle faces that define a polyhedral approximation of a surface. A mesh is manifold if every edge is bounding either one or two triangles and if the faces incident to a same vertex define a closed or open fan. Here we focus on manifold meshes. Assuming that the genus and the number of boundary edges are negligible when compared to the number n of vertices, the number m of faces is roughly equal to 2n.Data Structures: ClassificationMesh data structures can be compared with respect to several criteria. A basi ...