The development of augmented reality systems that combine virtual elements with the real world is currently increasing. This paper presents an augmented reality system that renders the virtual elements from models based on the light fields. The use of these models allow us to obtain higher level of photorealism than representations that render polygons. Using light fields also allows us to keep constant the rendering time. The presented system has been implemented using the Open Source library ARToolKit and a spherical model of the light field based on the direction-and-point parameterization (DPP) with some associated depth information. The system has been validated using different light fields, and it has been compared its performance with a classic version of the ARToolKit library based on VRML files. The presented augmented reality system can be applied to the visual inspection of synthetic objects of great complexity or based on real images.