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2013 IEEE 15th International Workshop on Multimedia Signal Processing (MMSP)

DOI: 10.1109/mmsp.2013.6659277

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Depth image based rendering with inverse mapping

Proceedings article published in 2013 by Muhammad Shahid Farid ORCID, Maurizio Lucenteforte, Marco Grangetto
This paper is available in a repository.
This paper is available in a repository.

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Abstract

Three-dimensional video has gained much attention during the last decade due its vast applications in cinema, television, animation and virtual reality. The design of intermediate view synthesis algorithms that are efficient both in terms of computational complexity and visual quality is a paramount goal in the fields of 3D free view point television and displays. This papers focuses on the design of a low complexity view synthesis algorithm that produces better quality of the virtual image. A novel view synthesis technique to create a virtual view from two video sequences with corresponding depths is proposed. The technique employs low complexity integer pixel precision warping and a novel approach for hole filling based on inverse mapping. The proposed technique is tested over a number of video sequences and compared with existing state of the art methods, yielding excellent results both in terms of signal to noise ratio and visual quality.