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Research and Development of Virtual Worlds for Immersive Instruction

This paper is available in a repository.
This paper is available in a repository.

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Preprint: policy unknown
Question mark in circle
Postprint: policy unknown
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Abstract

Introduction We are engaged in developing a range of Virtual Environments for Education spanning a variety of disciplines, from Earth Science to Anthropology, and from Business to Biology. All of these projects share a strategy, a set of assumptions, an approach to assessment, and an emerging tool set, which allows each to leverage from the insights and advances of the others. Each project has the following properties in common. They are role-based and goaloriented; they are immersive simulations intended to promote learning-by-doing; they are spatially-oriented, exploratory, and highly interactive; they are multi-user and game-like; and they employ software agents as tutors. The Group The NDSU World Wide Web Instructional Committee (WWWIC) is a group of faculty who have a strong and active interest in applying information technology for instructional purposes. In its first year of operation the WWWIC functioned as a bellwether for what was then novel Web-bas