SSRN Electronic Journal, 2005
DOI: 10.2139/ssrn.3845312
Springer, Minds and Machines, 3-4(15), p. 415-444, 2005
DOI: 10.1007/s11023-005-9005-z
The Philosophy of Information, p. 290-315
DOI: 10.1093/acprof:oso/9780199232383.003.0013
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This paper has three goals. The first is to introduce the “knowledge game”, a new, simple and yet powerful tool for analysing some intriguing philosophical questions. The second is to apply the knowledge game as an informative test to discriminate between conscious (human) and conscious-less agents (zombies and robots), depending on which version of the game they can win. And the third is to use a version of the knowledge game to provide an answer to Dretske’s question “how do you know you are not a zombie?”.