Proceedings of the sixteenth annual symposium on Computational geometry - SCG '00
Elsevier, Computational Geometry, 1-3(22), p. 185-203, 2002
DOI: 10.1016/s0925-7721(01)00048-7
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We present an algorithm to reconstruct smooth surfaces of arbitrary topology from unorganised sample points and normals. The method uses natural neighbour interpolation, works in any dimension and allows to deal with non uniform samples. The reconstructed surface is a smooth manifold passing through all the sample points. This surface is implicitly represented as the zero-set of some pseudo-distance function. It can be meshed so as to satisfy a user-defined error bound. Experimental results are presented for surfaces in R^3.