Published in

Institute of Electrical and Electronics Engineers, IEEE Transactions on Signal Processing, 12(55), p. 5833-5845, 2007

DOI: 10.1109/tsp.2007.898785

Links

Tools

Export citation

Search in Google Scholar

Design Methodology for Real-Time FPGA-Based Sound Synthesis

Journal article published in 2007 by Erdem Motuk, Roger Woods, Stefan Bilbao, John McAllister
This paper is available in a repository.
This paper is available in a repository.

Full text: Download

Green circle
Preprint: archiving allowed
Green circle
Postprint: archiving allowed
Red circle
Published version: archiving forbidden
Data provided by SHERPA/RoMEO

Abstract

Explicit finite difference (FD) schemes can realize highly realistic physical models of musical instruments but are computationally complex. A design methodology is presented for the creation of field-programmable gate array (FPGA)-based micro-architectures for FD schemes which can be applied to a range of applications with varying computational requirements, excitation and output patterns and boundary conditions. It has been applied to membrane and plate-based sound producing models, resulting in faster than real-time performance on a Xilinx XC2VP50 device which is 10 to 35 times faster than general purpose and digital signal processors. The models have developed in such a way to allow a wide range of interaction (by a musician) thereby leading to the possibility of creating a highly realistic digital musical instrument.