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Proceedings of the 2011 annual conference on Human factors in computing systems - CHI '11

DOI: 10.1145/1978942.1979378

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Exploratory evaluations of a computer game supporting Cognitive Behavioural Therapy for adolescents

Proceedings article published in 2011 by David Coyle ORCID, Nicola McGlade, Gavin Doherty, Gary O'Reilly
This paper is available in a repository.
This paper is available in a repository.

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Abstract

The need to provide effective mental health treatments for adolescents has been described as a global public health challenge [27]. In this paper we discuss the exploratory evaluations of the first adolescent intervention to fully integrate a computer game implementing Cognitive Behavioural Therapy. Three distinct studies are presented: a detailed evaluation in which therapists independent of the design team used the game with 6 adolescents experiencing clinical anxiety disorders; a study in which a member of the design team used the game with 15 adolescents; and finally a study assessing the acceptability of the game and intervention with 216 practicing therapists. Findings are presented within the context of a framework for the design and evaluation of complex health interventions. The paper provides an in-depth insight into the use of therapeutic games to support adolescent interventions and provides stronger evidence than previously available for both their effectiveness and acceptability to stakeholders.