Published in

American Meteorological Society, Bulletin of the American Meteorological Society, 2(86), p. 162-163, 2005

DOI: 10.1175/bams-86-2-162

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Learning Storm Dynamics with a Virtual Thunderstorm

This paper is available in a repository.
This paper is available in a repository.

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Data provided by SHERPA/RoMEO

Abstract

The virtual supercell thunderstorm, scaled to match those commonly observed, can be viewed in a highly immersive CAVE™-like environment (a projection-based virtual reality environment) or on a desktop PC. The virtual storm represents an instant in time during the mature, roughly steady-state stage of a tornadic supercell, and includes such visually realistic features as a wall cloud, tornado, tail cloud, comma-shaped rain region, anvil cloud, mammatus, rear-flank downdraft clear slot, and shelf cloud. Audio representing the roar of the tornado, thunder, rain of varying intensity, and hail has been included.