Journal of the Society for Information Display Vol.17 Nr.5, 449-458 ; The observers' 3-D viewing experience when the way the content is created and shown on an autostereoscopic 3-D display alternate is evaluated. The observer's depth impression, and the perceived contour accuracy and image naturalness or peskiness of the content shown on a 3-D display, has been investigated. In addition, the consequences of the way the content is created to the results from the optical characterization for the same display have been studied. The alternation of the content was realized in two different ways. Firstly, the number of views for creating the image was varied. Two, five, and 14 views were used; the main focus being on testing the same display and treating it as an ordinary two-view and a 14-view display with inter-sub-view crosstalk. Also, the intermediate condition where five views with non-uniform view-specific crosstalk were used has been investigated. Secondly, the way the content is created was varied by using images with computer-generated content and photos. The effect of these parameters on viewing experience as such and especially the effect of 3-D crosstalk on the viewing experience were studied. ; The observers' 3-D viewing experience when the way the content is created and shown on an autostereoscopic 3-D display alternate is evaluated. The observer's depth impression, and the perceived contour accuracy and image naturalness or peskiness of the content shown on a 3-D display, has been investigated. In addition, the consequences of the way the content is created to the results from the optical characterization for the same display have been studied. The alternation of the content was realized in two different ways. Firstly, the number of views for creating the image was varied. Two, five, and 14 views were used; the main focus being on testing the same display and treating it as an ordinary two-view and a 14-view display with inter-sub-view crosstalk. Also, the intermediate condition where five views with non-uniform view-specific crosstalk were used has been investigated. Secondly, the way the content is created was varied by using images with computer-generated content and photos. The effect of these parameters on viewing experience as such and especially the effect of 3-D crosstalk on the viewing experience were studied.