Dissemin is shutting down on January 1st, 2025

Published in

Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, p. 50-55, 2024

DOI: 10.1145/3665463.3678787

Links

Tools

Export citation

Search in Google Scholar

Streaks and Coping: Decoding Player Performance in League of Legends Using Big Data from Top Players' Matches

This paper was not found in any repository; the policy of its publisher is unknown or unclear.
This paper was not found in any repository; the policy of its publisher is unknown or unclear.

Full text: Unavailable

Question mark in circle
Preprint: policy unknown
Question mark in circle
Postprint: policy unknown
Question mark in circle
Published version: policy unknown