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Proceedings of the Design Society, (3), p. 29-38, 2023

DOI: 10.1017/pds.2023.4

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A Boundary Object for Mapping, Comparing, and Integrating Product Design Methods

Journal article published in 2023 by Jesse Velleu, Diann Brei, Richard Gonzalez ORCID, Jonathan Luntz
This paper was not found in any repository; the policy of its publisher is unknown or unclear.
This paper was not found in any repository; the policy of its publisher is unknown or unclear.

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Abstract

AbstractThere are innumerable design methods that exist across a wide spectrum of disciplines, ranging from engineering, to marketing, to psychology. However, the organic, multidisciplinary nature of methodological development in design leads to challenges in comparing or combining methods. Disciplinary perspectives can create conceptual 'boundaries' that may not align with the fluidity of the problems that designers may need to address. It is challenging to work between the boundaries of these design methods due to the unclear delimitation of exactly where and how methods may be integrated. Nomenclature is unstandardized and different terminologies may describe similar phenomena. To address this, a boundary object—the Actor-Abstraction matrix—is developed to recontextualize each of these divergent methods onto a common scale so they may be better understood in reference to their peers. A meta-analysis of four established design methods is performed to demonstrate the flexibility of this conceptual device. With this tool, existing design methods may be more easily examined to identify points of compatibility and gaps in their coverage, and could also serve as a powerful platform for the creation of new design methods in the future.