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Springer Verlag (Germany), Lecture Notes in Business Information Processing, p. 387-401, 2019

DOI: 10.1007/978-3-030-33742-1_31

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Online Multiplayer Games for Crowdsourcing the Development of Digital Assets

Book chapter published in 2019 by Samuli Laato ORCID, Sonja M. Hyrynsalmi, Mauri Paloheimo
This paper was not found in any repository, but could be made available legally by the author.
This paper was not found in any repository, but could be made available legally by the author.

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