Tim Klucken
psychologie.uni-siegen.de
0000-0003-2433-6652
University Siegen
91 papers found
Refreshing results…
Self-guided virtual reality therapy for social anxiety disorder: a study protocol for a randomized controlled trial
Facilitating relaxation and stress reduction in healthy participants through a virtual reality intervention: study protocol for a non-inferiority randomized controlled trial
Stressed in afterthought: Neuroendocrine effects of social self-threat during physical effort are counteracted by performance feedback after stress exposure
Facilitating relaxation and stress reduction in healthy participants through a virtual reality intervention: Study protocol for a randomized controlled trial
Behavioral and Magnetoencephalographic Correlates of Fear Generalization Are Associated With Responses to Later Virtual Reality Exposure Therapy in Spider Phobia
Neural correlates of fear conditioning are associated with treatment-outcomes to behavioral exposure in spider phobia – Evidence from magnetoencephalography
“Push it!” or “Hold it!”? A comparison of nicotine-avoidance training and nicotine-inhibition training in smokers motivated to quit
Der Einsatz von Virtueller Realität in der Psychotherapeutischen Praxis: Aktueller Forschungsstand, Chancen, Risiken und Herausforderungen
Improving the Approach-Avoidance Task in Virtual Reality Through Presence and Virtual Risk Situations
Pupil dilation as an index of Pavlovian conditioning. A systematic review and meta-analysis
DFG-Research Unit (FOR) 2974 “Affective and cognitive mechanisms of specific Internet-use disorders (ACSID)”
Addiction Research Unit: Affective and cognitive mechanisms of specific Internet‐use disorders
Cardiac response in aversive and appetitive olfactory conditioning: Evidence for a valence‐independent CS‐elicited bradycardia
Transcranial direct current stimulation of the ventromedial prefrontal cortex modulates perceptual and neural patterns of fear generalization
Approach bias retraining through virtual reality in smokers willing to quit smoking: A randomized-controlled study
Individualized gamification elements: The impact of avatar and feedback design on reuse intention
One ‘Stop Smoking’ to Take Away, Please! A Preliminary Evaluation of an AAT Mobile App
Swipe up to smoke less cigarettes! Introducing a mobile Approach-Avoidance Task Application to fight Smoking
Endocannabinoid concentrations in hair and mental health of unaccompanied refugee minors
More than Ticking Off a Checklist? Towards an Approach for Quantifying the Effectiveness of Responsible Innovation in the Design Process
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