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International Association of Online Engineering (IAOE), International Journal of Emerging Technologies in Learning, 01(12), p. 44

DOI: 10.3991/ijet.v12i01.6065

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Serious Games in Preschool and Primary Education: Benefits And Impacts on Curriculum Course Syllabus

Journal article published in 2017 by George Papanastasiou, Athanasios Drigas, Charalabos Skianis
This paper is made freely available by the publisher.
This paper is made freely available by the publisher.

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Abstract

Serious Games (SGs) indicate positive effects on Preschool and Primary school students and promote a multi sensory style of learning. This review paper explores the integration of Serious Games in the area of Preschool and Primary Education, in the last decade (2006-2016). The studies were carried out on Preschool and Primary school settings, respectively. Research showed that Serious Games are able to keep all students engaged in classroom facilities, scaffolding their learning through increased motivation, independence, autonomy and resultant self-esteem. Serious Games Based Learning (GBL) has proven its added value in almost every aspect of the curriculum.