105 papers found
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Augmented Reality and Gamification in Education: A Systematic Literature Review of Research, Applications, and Empirical Studies
Revisiting visual-inertial structure-from-motion for odometry and SLAM initialization
Dynamic k-NN Classification Based on Region Homogeneity
Edutainment and practice in video-based learning: enriching educational videos with interactive activities and games
Instance-based classification using prototypes generated from large noisy and streaming datasets
The Effect of Parallelism on Data Reduction
A Framework for Predicting Community Behavior in Evolving Social Networks
Efficient registration of multi-view point sets by K-means clustering
J2J-GR: Journal-to-Journal References by Greek Researchers
Improving Data Reduction by Merging Prototypes
Fast Tree-Based Classification via Homogeneous Clustering
Joint Alignment of Multiple Point Sets with Batch and Incremental Expectation-Maximization
Augmenting educational videos with interactive exercises and knowledge testing games
Exploring the effect of data reduction on Neural Network and Support Vector Machine classification
Recognition of Group Activities in Videos Based on Single- and Two-Person Descriptors
Robust Head-Pose Estimation Based on Partially-Latent Mixture of Linear Regressions
Asymmetric Combination of Logics is Functorial: A Survey
Generating Fixed-Size Training Sets for Large and Streaming Datasets
Joint Registration of Multiple Point Sets
Using open source technologies and open internet resources for building an interactive video based learning environment that supports learning analytics
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