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Springer, Lecture Notes in Computer Science, p. 30-37, 2004

DOI: 10.1007/978-3-540-30103-5_4

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Mediating collaborative design for constructing educational virtual reality environments: A case study

This paper was not found in any repository, but could be made available legally by the author.
This paper was not found in any repository, but could be made available legally by the author.

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Abstract

This paper presents a case study of a multidisciplinary team designing a virtual environment and instrument for young childrens science inquiry learning. The designers had the course of meetings to collaboratively develop a learning unit using CLOVES, a virtual world builder. The study showed the potential of CLOVES as a collaborative medium. The designers actively participated in decision-making at every stage of the design process and shared knowledge among one another, which helped the establishment of common ground. �� Springer-Verlag 2004.